Frequently Asked Questions
The server will feature all classes available in the latest version of the game, including the most recent class, the Reaper.
Our goal is to deliver the full version experience, without cutting core content.
Yes. Optimization will be one of the project's biggest highlights.
Following the standard already known from our servers, this new project will feature even more advanced optimization, delivering high performance and excellent FPS.
Players will also have access to different visual and performance modes, such as:
- HD Mode
- FPS optimization modes
- Competitive-focused settings
Everything to ensure a smooth experience in both PvE and PvP.
Rates will be 2x.
Our goal is to let players experience all the content without making progression artificially slow. Since this version already has a more streamlined leveling flow—especially through quests—we believe 2x is a healthy balance between enjoyable progression and server longevity.
Our plan is to explore all content of the version and keep the server as close as possible to the original experience.
We do not plan to disable important content. We want to preserve the version's standard and allow players to progress through the natural game flow, including systems and content such as:
- Skill runes
- Cards
- Reborn
- And other version-specific mechanics
We are also building an official roadmap, which will be shaped together with the community to align expectations and define future priorities.
No. Our focus is not aggressive monetization.
The server is meant to be accessible, farmable, and healthy for the community. Anything available in the shop must also exist in-game through some form of acquisition.
In other words:
- No power-exclusive shop items
- The focus is a fair and competitive environment
- Players can progress by playing, farming, and participating in server content
Yes. The server will have loot boxes, with a clear purpose.
The focus will be on:
- Early-game equipment
- Consumables
- Cosmetics
- Resources that help new players get started more smoothly
Our goal is to keep the same balance we aim for in other projects—responsibly tuning the relationship between farming and the cash shop, always with the community in mind.
We plan to keep the classic standard of the version, with:
- 80x80 Territory Wars
- 200-member clan limit
We also want to strengthen competitive play with a more robust reward structure. Territories will generate The Classic Coins, distributed weekly to the dominant clans.
The idea is to reward clans that are truly organized, active, and competitive. The more structured the clan and the more serious its competitive commitment, the greater the benefits.
We are also evaluating a strategic model where part of the server's profits will be directed monthly to the treasury of active clans, as an additional incentive for high-level competitive play.
The server is currently in an advanced development stage.
We are very close to starting a Closed Beta, and we expect it to happen soon. Still, we prefer not to announce dates too early, to avoid unnecessary expectations.
All updates will be posted through our official channels:
- Website
- Discord
- Social media
Yes.
Founder packs will be part of the project, but they will follow a limited quantity model. Our idea is to offer founder tiers from 1 to 10, each with restricted availability.
This helps us:
- Increase in-game value
- Keep benefits rarer
- Reward those who support the project from day one
PvP will be one of the server's strongest pillars.
Our projects are known for highly competitive Guan Yu Arenas, and that will continue here. Expect:
- Competitive arenas
- Weekly The Classic Coins rewards
- Monthly rewards with standout cosmetics
- Mini Territory War
- 20x20 matches
- Other structured PvP formats throughout the day
We believe organized PvP is part of The Classic PW's identity, and we are committed to maintaining it.
Content creator partnerships are open starting now.
Interested creators can reach out right away to start a partnership. While the new server is not released yet, partners can also produce content about our other games and servers.
Selected creators may also get early access to pre-Closed Beta phases, focused on:
- Content creation
- Project promotion
- Gathering community feedback
- Building anticipation for launch
To get in touch, simply open a ticket on our Discord. Our team will route it to the right department.
We strongly believe in all of our projects.
The release of this new server does not mean we are abandoning the others. On the contrary, our goal is to strengthen The Classic Games ecosystem.
We will increase investments in:
- Infrastructure
- Marketing and promotion
- Player acquisition
- Operational improvements
The Classic PW 1.2.6 and The Classic PW Dawnfall will continue to receive attention, investment, and support to remain active, healthy, and fun for their communities.
Yes.
We will have a marketplace for character trading, following the model the community already knows. However, it will not be available immediately at launch.
Our estimate is to enable the marketplace between 30 and 60 days after launch, to ensure a healthier and more balanced economy.
Yes.
We will have competitive rankings for most relevant activities in the game, as we already do in other projects.
Players will be able to compete for rewards across multiple categories, which may include:
- Gold
- The Classic Coins
- Other special ranking-related rewards
The idea is to reward not only PvP, but also other forms of dedication and performance within the server.
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